Fighting Rock Troll Again Witcher 3
Of import Items in this Surface area |
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Diagram: The Digger |
Diagram: Nilfgaardian Guardsman Armor |
Gwestog |
Diagram: The Tamer |
Fists of Fury: Skellige (level 30)
You're now done with all the contracts in Skellige (merely 2 left in the main game!), but there's 1 last thing that ought to be done before y'all go out Skellige again. See, you're the fist-fighting champion of Velen and Novigrad. Everybody acknowledges that y'all're the blue-chip bruiser in the land… everybody except the Skelligers, anyways. That must change! You'd call up that by being the champion of Novigrad y'all'd get a shot at the best Skellige has to offer, but sadly that's not the case. Yous're going to accept to work your fashion up the ranks, defeat three scrubs, so - and just then - can yous claiming Skellige's champion.
First stop on this pugilistic patrol is Kaer Trolde, or more specifically, the tavern where Yennefer was staying. Outside of this tavern you'll detect a Fightmaster, who volition set y'all upwardly with your first fight with Valgard. Before yous begin, however, he'll take you aside and make a most un-Skelliger like request of you. Where'due south your laurels, man?! At least he knows he couldn't win adequately, and honestly, who is Geralt to come between a human being and his beloved? Promise to throw the fight or non, so follow through… or not. Yous lose zip by letting Valgard impress his Eryka, but you don't really gain annihilation, either.
Still, be wary of Valgar; he starts out the fight with a lightning-quick jab, which fighters in this tournament volition exercise any time you're shut to them. The former tactic of countering your foe'due south assault, then immediately responding with two quick punches of your own before dodging back holds for this fight, and for the rest of the tournament.
Objective | Reward |
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For beating Valgar | 25 XP / 70 Crowns / Diagram: The Digger |
After Valgar falls you'll be referred to your next two foes; Einar awaits you lot in Faroe and Grim tin can be found near Arinbjorn. Another Einar? Must be a popular Skelliger proper name. Fast-travel to the "Harviken" signpost and you'll find your next opponent virtually the residuum of the brawlers outside of Jutta'south house. Talk to the Fightmaster hither and challenge Einar - Madman Lugos' bounder. Despite having the claret of Madman Lugos in his veins, he'southward no more of a threat than Valgar was.
Objective | Reward |
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For pummeling Einar | 25 XP / lxx Crowns / Diagram: Nilfgaardian Guardsman Armor |
Next terminate is Arinbjorn, and then fast-travel there and head west around a house to find Grim and his Bookie. Talk to the Bookie and he'll put you into a contest with Grim - a lumberjack who spends his off-seasons punching people in the face. Apply what you've applied in previous fights and he should be no trouble.
Objective | Reward |
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For out-fighting Grim | 25 XP / 70 Crowns |
You've crushed your enemies, seen them driven before you, and heard the lamentations of their women! Well, maybe that's a chip much, simply yous've punched a bunch of people better than they've punched you, and at present information technology's time to challenge the all-time fist-fighter in Skellige - Olaf. Fast-travel to the "Urialla Harbor" signpost on An Skellige and follow a road n-east out of town to find an arena north of the route. Head uphill to the western side of the recessed fighting pit to discover a Bookie, who will tell you nearly An Skellig's proud boxing history.
Agree to fight Olaf and caput into the arena, and after a bit of chatter and drama, Olaf will show upwardly and… yeah. The Bookie'south story about An Skellig's history wasn't just for show - they meant it when they said Duns Ursus fought beasts with his blank easily! Dun Ursus? Ursine? Seems that Geralt wasn't joking when he said he'd fight like his life depended on information technology. This fight takes a slightly different skill-set than other fist-fights; y'all won't exist blocking Olaf, you but have to wait until he attacks and dodge out of the way, and so capitalize on Olaf'southward mistake to score two quick strikes earlier dodging out the manner over again. Echo until you're victorious, later on which a man will approach you and ask if y'all desire to go pro and challenge for the championship of "Champion of Champions".
Objective | Advantage |
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For defeating Skellige'southward height three pugilists | l XP / xc Crowns / Gwestog |
Brawler
Defeat Olaf, the Skellige champion of unarmed combat.
xxx
Fists of Fury: Champion of Champions (level eleven)
Well, y'all already defeat a damn conduct, what tin be worse than that? Agree to become pro and fast-travel to the "Hov" signpost on the eastern end of Spikerogg, where you'll find that the Skelligers have turned the arena yous freed from its resident ghost into the stomping grounds of its champion of champions. Talk to the nearby Bookie and this time Geralt volition be wise plenty to ask but what he's going to exist fighting this fourth dimension… wisely, equally information technology turns as, as the champion of champion is aught less than a Rock Troll.
Agree to fight and you'll head into the arena. Equally you may have guessed, you won't be blocking any attacks, as a troll simply has also much power backside it to make such a tactic effective. In fact, the Errant Troll (level twenty-eight) fights much similar whatsoever other Rock Troll in the game with a few of import differences; it won't throw rocks and your fist strikes actually practise a fine job of staggering it. The last fleck allows you to dispense with your typical boxing tactics and fight aggressively, every bit you'll likely interrupt most of its attacks if you land your strike first. Simply punch the troll repeatedly until information technology puts upward its arm to block and then dodge dorsum and expect for information technology to lower its guard and possibly to counter attack - this counter attack after raising its arm is but nearly the only set on you can't knock it out of. If it does get any attacks off, you'll but have to dodge, specially during its wild, swinging, multi-strike charge attack. Deplete the troll'southward life bar most of the mode and information technology'll forfeit, making you the undisputed champion of champions and finally ending the fist-fighting questline.
Objective | Reward |
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For condign Champion of Champions | fifty XP / 90 Crowns / Diagram: The Tamer |
Brawl Chief
Consummate all fistfighting quests in Velen, Skellige and Novigrad.
15
From a Land Far, Far Away - Role ii (level thirteen)
You're at present done in Skellige, salvage for a handful of high level map markers you can't clear yet and maybe some plot developments… but yeah, anyways, washed for now. Fast-travel back to Novigrad, more specifically the village of Ursten south of Novigrad itself. From the signpost head down the route to the s-west to find a Warrior in need of aid. When you talk to him he'll inquire if you've seen a foreign woman and a… plaetyn? Clearly he'due south a foreigner himself, and he has less than gentle intentions for his swain foreigners. Either tell him that you don't know where they are, or outright reject to aid him. In the latter case he'll attack, forcing you to end his chase, permanently.
Whether you leave him live or not head west to reach the coast, which is encompassed by a large search expanse. Head north along the coast, turning west when you can and run west along the northern end of the bay w of Ursten until you lot observe a shipwreck. Activate your Witcher Senses and examine the crest on the eastern end of the send's hull to place it as the sister transport to the i sunk in Skellige, then find some tracks to the due north of the ship, which you tin can follow uphill to the north, north-westward. Near an abandoned fortification you'll spot a woman, who will waste no time in running off. Let her go and loot a chest well-subconscious by some bushes, and then climb a ladder to the sentinel tower to score some parcels.
Once you're done looting head due north effectually the fortification, then head downhill to the n-westward to attain the embankment. At this betoken turn due south to find a cave near the "Widow'due south Grotto" signpost, within of which the foreign woman anxiously awaits. If you lot killed the foreign warrior before, she'll thank you and leave. If you didn't, he'll testify up and endeavour to convince you to mitt the boy and woman over. If you lot didn't talk to the Warrior in Ursten… well, he won't show up and brand demands until after yous're done talking to the foreign woman, where you can give her the Letter Sealed with Impermeable Wax and the Captain'southward Log you found in Skellige. If the Warrior shows up, either side with him or not, if you don't, you'll accept to put him down. If yous practise, he'll kill the foreign woman. Given the politics mentioned in the letters you picked upwardly, this might take drastic ramifications for the futurity of the far away state some time in the time to come… just in the state of the nordlings, at the present, it's of petty consequence.
Objective | Reward |
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For resolving a foreign dispute | 50 XP |
You're at present done with all the unfinished business that's level thirty or lower. You should possess all the Witcher Diagrams save those for the Wolven prepare, and in that location are just two Witcher contracts left to do. All in all, you've done most everything at that place is to do in the master game, it's fourth dimension to focus on Ciri for a while.
Source: https://www.gamerguides.com/the-witcher-3-wild-hunt/guide/walkthrough/unfinished-business/skellige-fists-of-fury
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